Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5

This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial School at São Paulo Regional Labour Court. The question of this paper is to review relevant literature about benefits and pitfalls of gamification in learning contexts...

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Autores principales: Ludmilla Cavarzere de Oliveira, Valquíria Trovão Cavalli, Álvaro Machado Dias, Mauri Aparecido de Oliveira
Formato: artículo científico
Lenguaje:Inglés
Publicado: Universidade Nove de Julho 2018
Materias:
Acceso en línea:http://www.redalyc.org/articulo.oa?id=71557481010
http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/76656
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author Ludmilla Cavarzere de Oliveira
Valquíria Trovão Cavalli
Álvaro Machado Dias
Mauri Aparecido de Oliveira
author_facet Ludmilla Cavarzere de Oliveira
Valquíria Trovão Cavalli
Álvaro Machado Dias
Mauri Aparecido de Oliveira
author_sort Ludmilla Cavarzere de Oliveira
collection Repositorio
description This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial School at São Paulo Regional Labour Court. The question of this paper is to review relevant literature about benefits and pitfalls of gamification in learning contexts to propose a framework for implementing gamification in Moodle 2.5. The objective of this paper is to compare the creation of a framework of an online course without game elements with its gamified version with elements that can motivate and engage people in online learning contexts, such as activity completion, restricted access, progress bar block, badges, and jeopardy-like quizzes. After implementing these features in an existing online course without gamification, the main results are that it is feasible to implement simple game mechanics in Moodle 2.5, although it takes a long time to create some of them, such as badges, and it is mandatory to have knowledge of development if the course demands Moodle documentation to create a more complex gamification block.
format artículo científico
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institution CLACSO, Repositorio Digital
language Inglés
publishDate 2018
publisher Universidade Nove de Julho
record_format greenstone
spelling clacso-CLACSO766562022-03-21T19:41:24Z Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 Ludmilla Cavarzere de Oliveira Valquíria Trovão Cavalli Álvaro Machado Dias Mauri Aparecido de Oliveira Educación Gamification Learning Experience LMS Moodle Online Training This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial School at São Paulo Regional Labour Court. The question of this paper is to review relevant literature about benefits and pitfalls of gamification in learning contexts to propose a framework for implementing gamification in Moodle 2.5. The objective of this paper is to compare the creation of a framework of an online course without game elements with its gamified version with elements that can motivate and engage people in online learning contexts, such as activity completion, restricted access, progress bar block, badges, and jeopardy-like quizzes. After implementing these features in an existing online course without gamification, the main results are that it is feasible to implement simple game mechanics in Moodle 2.5, although it takes a long time to create some of them, such as badges, and it is mandatory to have knowledge of development if the course demands Moodle documentation to create a more complex gamification block. 2018 2022-03-21T19:41:23Z 2022-03-21T19:41:23Z artículo científico http://www.redalyc.org/articulo.oa?id=71557481010 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/76656 en http://www.redalyc.org/revista.oa?id=715 EccoS Revista Científica application/pdf Universidade Nove de Julho EccoS Revista Científica (Brasil) Num.46
spellingShingle Educación
Gamification
Learning Experience
LMS
Moodle
Online Training
Ludmilla Cavarzere de Oliveira
Valquíria Trovão Cavalli
Álvaro Machado Dias
Mauri Aparecido de Oliveira
Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
title Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
title_full Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
title_fullStr Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
title_full_unstemmed Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
title_short Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
title_sort gamification for online training of court professionalsin a labour court in são paulo, brazil (trt-2): what can be implemented in moodle 2.5
topic Educación
Gamification
Learning Experience
LMS
Moodle
Online Training
url http://www.redalyc.org/articulo.oa?id=71557481010
http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/76656