Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5
This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial School at São Paulo Regional Labour Court. The question of this paper is to review relevant literature about benefits and pitfalls of gamification in learning contexts...
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Formato: | artículo científico |
Lenguaje: | Inglés |
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Universidade Nove de Julho
2018
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Materias: | |
Acceso en línea: | http://www.redalyc.org/articulo.oa?id=71557481010 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/76656 |
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author | Ludmilla Cavarzere de Oliveira Valquíria Trovão Cavalli Álvaro Machado Dias Mauri Aparecido de Oliveira |
author_facet | Ludmilla Cavarzere de Oliveira Valquíria Trovão Cavalli Álvaro Machado Dias Mauri Aparecido de Oliveira |
author_sort | Ludmilla Cavarzere de Oliveira |
collection | Repositorio |
description | This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial School at São Paulo Regional Labour Court. The question of this paper is to review relevant literature about benefits and pitfalls of gamification in learning contexts to propose a framework for implementing gamification in Moodle 2.5. The objective of this paper is to compare the creation of a framework of an online course without game elements with its gamified version with elements that can motivate and engage people in online learning contexts, such as activity completion, restricted access, progress bar block, badges, and jeopardy-like quizzes. After implementing these features in an existing online course without gamification, the main results are that it is feasible to implement simple game mechanics in Moodle 2.5, although it takes a long time to create some of them, such as badges, and it is mandatory to have knowledge of development if the course demands Moodle documentation to create a more complex gamification block. |
format | artículo científico |
id | clacso-CLACSO76656 |
institution | CLACSO, Repositorio Digital |
language | Inglés |
publishDate | 2018 |
publisher | Universidade Nove de Julho |
record_format | greenstone |
spelling | clacso-CLACSO766562022-03-21T19:41:24Z Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 Ludmilla Cavarzere de Oliveira Valquíria Trovão Cavalli Álvaro Machado Dias Mauri Aparecido de Oliveira Educación Gamification Learning Experience LMS Moodle Online Training This paper is part of a master's thesis which dealt with implementation of gamification in an online course offered by Judicial School at São Paulo Regional Labour Court. The question of this paper is to review relevant literature about benefits and pitfalls of gamification in learning contexts to propose a framework for implementing gamification in Moodle 2.5. The objective of this paper is to compare the creation of a framework of an online course without game elements with its gamified version with elements that can motivate and engage people in online learning contexts, such as activity completion, restricted access, progress bar block, badges, and jeopardy-like quizzes. After implementing these features in an existing online course without gamification, the main results are that it is feasible to implement simple game mechanics in Moodle 2.5, although it takes a long time to create some of them, such as badges, and it is mandatory to have knowledge of development if the course demands Moodle documentation to create a more complex gamification block. 2018 2022-03-21T19:41:23Z 2022-03-21T19:41:23Z artículo científico http://www.redalyc.org/articulo.oa?id=71557481010 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/76656 en http://www.redalyc.org/revista.oa?id=715 EccoS Revista Científica application/pdf Universidade Nove de Julho EccoS Revista Científica (Brasil) Num.46 |
spellingShingle | Educación Gamification Learning Experience LMS Moodle Online Training Ludmilla Cavarzere de Oliveira Valquíria Trovão Cavalli Álvaro Machado Dias Mauri Aparecido de Oliveira Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 |
title | Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 |
title_full | Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 |
title_fullStr | Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 |
title_full_unstemmed | Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 |
title_short | Gamification for online training of court professionalsin a Labour Court in São Paulo, Brazil (TRT-2): what can be implemented in Moodle 2.5 |
title_sort | gamification for online training of court professionalsin a labour court in são paulo, brazil (trt-2): what can be implemented in moodle 2.5 |
topic | Educación Gamification Learning Experience LMS Moodle Online Training |
url | http://www.redalyc.org/articulo.oa?id=71557481010 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/76656 |