Psychological and medical support for addictive behaviors of young people in educational system
In the prevailing era, Gaming addiction is becoming more often in society. Children from a very early age begin to get involved in cyber culture and e-sports. The problem of gambling addiction in teenagers and young people in the contemporary world is becoming increasingly current and this can be cl...
Autores principales: | , , , , , , |
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Formato: | info:eu-repo/semantics/article |
Lenguaje: | Inglés |
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Universidade Estadual Paulista, Faculdade de Ciências e Letras de Araraquara
2021
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Acceso en línea: | https://periodicos.fclar.unesp.br/rpge/article/view/16187 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/66404 |
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author | Tkhugo, Muliat M. Karpenko, Victoria L. Ishmuradova, Alfia M. Belinskaya, Darya B. Kidinov, Alexey V. Makarov, Alexandr L. Barkalova, Natalia V. |
author_facet | Tkhugo, Muliat M. Karpenko, Victoria L. Ishmuradova, Alfia M. Belinskaya, Darya B. Kidinov, Alexey V. Makarov, Alexandr L. Barkalova, Natalia V. |
author_sort | Tkhugo, Muliat M. |
collection | Repositorio |
description | In the prevailing era, Gaming addiction is becoming more often in society. Children from a very early age begin to get involved in cyber culture and e-sports. The problem of gambling addiction in teenagers and young people in the contemporary world is becoming increasingly current and this can be clearly seen between students in educational system. In connection with the high importance of this problem, the authors of the article conducted a comprehensive theoretical and methodological analysis of gambling addiction as a social phenomenon, as well as factors and mechanisms of emergence and development of gambling addiction among children and adolescents. Based on the results of the study, the authors of the article propose forms and methods of prevention and combating gambling addiction, in particular, the gamification method described as a tool to overcome the psychological addiction of children and adolescents in games. |
format | info:eu-repo/semantics/article |
id | clacso-CLACSO66404 |
institution | CLACSO, Repositorio Digital |
language | Inglés |
publishDate | 2021 |
publisher | Universidade Estadual Paulista, Faculdade de Ciências e Letras de Araraquara |
record_format | greenstone |
spelling | clacso-CLACSO664042022-03-18T19:31:31Z Psychological and medical support for addictive behaviors of young people in educational system Apoyo psicológico y médico para los comportamientos adictivos de los jóvenes del sistema educativo Suporte psicológico e médico para comportamentos viciante de jovens no sistema educacional Tkhugo, Muliat M. Karpenko, Victoria L. Ishmuradova, Alfia M. Belinskaya, Darya B. Kidinov, Alexey V. Makarov, Alexandr L. Barkalova, Natalia V. Gambling addiction Addictive behavior Educational system E-sports Cyberculture Prevention Adicción al juego Comportamiento adictivo Sistema educativo E-sports Cibercultura Prevención Dependência do jogo Comportamento viciante Sistema educacional E-sports Cibercultura Prevenção In the prevailing era, Gaming addiction is becoming more often in society. Children from a very early age begin to get involved in cyber culture and e-sports. The problem of gambling addiction in teenagers and young people in the contemporary world is becoming increasingly current and this can be clearly seen between students in educational system. In connection with the high importance of this problem, the authors of the article conducted a comprehensive theoretical and methodological analysis of gambling addiction as a social phenomenon, as well as factors and mechanisms of emergence and development of gambling addiction among children and adolescents. Based on the results of the study, the authors of the article propose forms and methods of prevention and combating gambling addiction, in particular, the gamification method described as a tool to overcome the psychological addiction of children and adolescents in games. En la era imperante, la adicción a los juegos se está volviendo cada vez más frecuente en la sociedad. Los niños desde muy pequeños comienzan a involucrarse en la cultura cibernética y los deportes electrónicos. El problema de la adicción al juego en adolescentes y jóvenes en el mundo contemporáneo se está volviendo cada vez más actual y esto se puede ver claramente entre los estudiantes del sistema educativo. En relación con la alta importancia de esta problemática, los autores del artículo realizaron un análisis teórico y metodológico integral de la adicción al juego como fenómeno social, así como de los factores y mecanismos de aparición y desarrollo de la adicción al juego en niños y adolescentes. A partir de los resultados del estudio, los autores del artículo proponen formas y métodos de prevención y lucha contra la adicción al juego, en particular, el método de gamificación descrito como una herramienta para superar la adicción psicológica de niños y adolescentes a los juegos. Na era predominante, o vício em jogos está se tornando cada vez mais comum na sociedade. Desde muito cedo, as crianças começam a se envolver com a cibercultura e os e-sports. O problema da dependência do jogo em adolescentes e jovens no mundo contemporâneo está se tornando cada vez mais atual e isso pode ser visto claramente entre os alunos do sistema educacional. Em conexão com a grande importância deste problema, os autores do artigo realizaram uma análise teórica e metodológica abrangente da dependência do jogo como um fenômeno social, bem como dos fatores e mecanismos de emergência e desenvolvimento da dependência do jogo entre crianças e adolescentes. Com base nos resultados do estudo, os autores do artigo propõem formas e métodos de prevenção e combate à dependência do jogo, em particular, o método de gamificação descrito como uma ferramenta para superar a dependência psicológica de crianças e adolescentes em jogos. 2021-12-10 2022-03-18T19:31:31Z 2022-03-18T19:31:31Z info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion https://periodicos.fclar.unesp.br/rpge/article/view/16187 10.22633/rpge.v25iesp.6.16187 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/66404 eng https://periodicos.fclar.unesp.br/rpge/article/view/16187/12115 Copyright (c) 2022 Revista on line de Política e Gestão Educacional https://creativecommons.org/licenses/by-nc-sa/4.0 application/pdf Universidade Estadual Paulista, Faculdade de Ciências e Letras de Araraquara Revista on line de Política e Gestão Educacional; (2021) v . 25, n. esp. 6, dez. (Editing Processing, Publishing, and Translation) 1519-9029 10.22633/rpge.v25iesp.6 |
spellingShingle | Gambling addiction Addictive behavior Educational system E-sports Cyberculture Prevention Adicción al juego Comportamiento adictivo Sistema educativo E-sports Cibercultura Prevención Dependência do jogo Comportamento viciante Sistema educacional E-sports Cibercultura Prevenção Tkhugo, Muliat M. Karpenko, Victoria L. Ishmuradova, Alfia M. Belinskaya, Darya B. Kidinov, Alexey V. Makarov, Alexandr L. Barkalova, Natalia V. Psychological and medical support for addictive behaviors of young people in educational system |
title | Psychological and medical support for addictive behaviors of young people in educational system |
title_full | Psychological and medical support for addictive behaviors of young people in educational system |
title_fullStr | Psychological and medical support for addictive behaviors of young people in educational system |
title_full_unstemmed | Psychological and medical support for addictive behaviors of young people in educational system |
title_short | Psychological and medical support for addictive behaviors of young people in educational system |
title_sort | psychological and medical support for addictive behaviors of young people in educational system |
topic | Gambling addiction Addictive behavior Educational system E-sports Cyberculture Prevention Adicción al juego Comportamiento adictivo Sistema educativo E-sports Cibercultura Prevención Dependência do jogo Comportamento viciante Sistema educacional E-sports Cibercultura Prevenção |
url | https://periodicos.fclar.unesp.br/rpge/article/view/16187 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/66404 |