Development of selective attention through play in higher education students.

The research is focused on the application of the "DIMAPA" Games, which are a set of dynamic, entertaining, motivating and guided activities, based on drawings, mandalas and words designed for the General and Applied Histology and Embryology course; being the main objective of the work to...

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Autor principal: Carpio Lozada , Blanca
Formato: info:eu-repo/semantics/article
Lenguaje:Español
Inglés
Publicado: Escuela Profesional de Ciencias de la Comunicación Social de la Universidad Nacional del Altiplano 2020
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Acceso en línea:http://www.comunicacionunap.com/index.php/rev/article/view/425
http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/54327
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author Carpio Lozada , Blanca
author_facet Carpio Lozada , Blanca
author_sort Carpio Lozada , Blanca
collection Repositorio
description The research is focused on the application of the "DIMAPA" Games, which are a set of dynamic, entertaining, motivating and guided activities, based on drawings, mandalas and words designed for the General and Applied Histology and Embryology course; being the main objective of the work to develop the selective attention of the students of Dentistry. This is an applied type investigation, with an explanatory level, an experimental study with a quasi-experimental design and a quantitative approach. The sample of the experimental group consisted of 13 students and the control by 11, on which the attention test d2 was applied; after which the “DIMAPA” games were applied to the experimental group in 30 learning sessions, distributed over 4 per week. After the intervention, the d2 attention test was applied again to our two formed groups and the data obtained was processed. In the analysis and interpretation of the results, it was shown that, according to the Student's t test, the students to whom the "DIMAPA", games were applied significantly increased the development of their selective attention, according to the three parameters evaluated (effectiveness total: p = 0.034, concentration: p = 0.023 and variation: p = 0.048), therefore we conclude that the games "DIMAPA" develop selective attention; For this reason, the proposed alternative hypothesis is accepted rejecting the null (p <0.05).
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spelling clacso-CLACSO543272022-03-17T19:11:47Z Development of selective attention through play in higher education students. Desarrollo de la atención selectiva a través del juego en estudiantes de educación superior. Desenvolvimento da atenção seletiva por meio de jogos em estudantes do ensino superior. Carpio Lozada , Blanca Juegos “DIMAPA”, Atención Selectiva y Aprendizaje “DIMAPA” Games, Selective Attention and Learning The research is focused on the application of the "DIMAPA" Games, which are a set of dynamic, entertaining, motivating and guided activities, based on drawings, mandalas and words designed for the General and Applied Histology and Embryology course; being the main objective of the work to develop the selective attention of the students of Dentistry. This is an applied type investigation, with an explanatory level, an experimental study with a quasi-experimental design and a quantitative approach. The sample of the experimental group consisted of 13 students and the control by 11, on which the attention test d2 was applied; after which the “DIMAPA” games were applied to the experimental group in 30 learning sessions, distributed over 4 per week. After the intervention, the d2 attention test was applied again to our two formed groups and the data obtained was processed. In the analysis and interpretation of the results, it was shown that, according to the Student's t test, the students to whom the "DIMAPA", games were applied significantly increased the development of their selective attention, according to the three parameters evaluated (effectiveness total: p = 0.034, concentration: p = 0.023 and variation: p = 0.048), therefore we conclude that the games "DIMAPA" develop selective attention; For this reason, the proposed alternative hypothesis is accepted rejecting the null (p <0.05). La investigación está enfocada en la aplicación de los Juegos “DIMAPA” que son un conjunto de actividades dinámicas, entretenidas, motivadoras y pautadas, basadas en dibujos, mandálas y palabras, diseñadas para el curso de Histología y Embriología General y Aplicada. El objetivo del artículo es desarrollar la atención selectiva de los estudiantes de Odontología. El método de investigación es de tipo aplicada, con un nivel explicativo, con diseño cuasi-experimental. La muestra del grupo experimental esta constituida por 13 estudiantes y el de control por 11, sobre los cuales se aplicó el test de atención d2; luego, al grupo experimental se le aplicaron los juegos “DIMAPA” en 30 sesiones de aprendizaje, distribuidas en 4 por semana. Culminada la intervención se procedió a aplicar nuevamente el test de atención d2 a los dos grupos conformados y se procedió al procesamiento de los datos obtenidos. En el análisis e interpretación de los resultados se demuestra que, según la prueba estadística t de Student, los estudiantes a quienes se les aplicó los juegos “DIMAPA”, aumentaron significativamente el desarrollo de su atención selectiva, de acuerdo a los tres parámetros evaluados (efectividad total: p=0.034, concentración: p=0.023 y variación: p=0.048). Se concluye que los juegos “DIMAPA” desarrollan la atención selectiva. 2020-12-03 2022-03-17T19:11:47Z 2022-03-17T19:11:47Z info:eu-repo/semantics/article info:eu-repo/semantics/publishedVersion Artículo evaluado por pares http://www.comunicacionunap.com/index.php/rev/article/view/425 10.33595/2226-1478.11.2.425 http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/54327 spa eng http://www.comunicacionunap.com/index.php/rev/article/view/425/222 http://www.comunicacionunap.com/index.php/rev/article/view/425/229 Derechos de autor 2020 Comuni@cción: Revista de Investigación en Comunicación y Desarrollo application/pdf application/pdf Escuela Profesional de Ciencias de la Comunicación Social de la Universidad Nacional del Altiplano Comuni@cción: Revista de Investigación en Comunicación y Desarrollo; Vol. 11 Núm. 2 (2020); 131-141 Comuni@cción: Journal of Research in Communication and Development; Vol. 11 No. 2 (2020); 131-141 Comuni@cción: Revista de Pesquisa em Comunicação e Desenvolvimento; v. 11 n. 2 (2020); 131-141 2226-1478 2219-7168
spellingShingle Juegos “DIMAPA”, Atención Selectiva y Aprendizaje
“DIMAPA” Games, Selective Attention and Learning
Carpio Lozada , Blanca
Development of selective attention through play in higher education students.
title Development of selective attention through play in higher education students.
title_full Development of selective attention through play in higher education students.
title_fullStr Development of selective attention through play in higher education students.
title_full_unstemmed Development of selective attention through play in higher education students.
title_short Development of selective attention through play in higher education students.
title_sort development of selective attention through play in higher education students.
topic Juegos “DIMAPA”, Atención Selectiva y Aprendizaje
“DIMAPA” Games, Selective Attention and Learning
url http://www.comunicacionunap.com/index.php/rev/article/view/425
http://biblioteca-repositorio.clacso.edu.ar/handle/CLACSO/54327